Review: Soulblight - Hamartia
Today we are looking at Soulblight - Hamartia by Laurin-David Weggen. Hamartia is billed as a “hexcrawl setting” and also includes a 40-room dungeon, all wrapped up in the vibes of Reconquista-era Spain. The region is a collection of islands that serve as a penal colony for the nearby kingdom of Verocia. I hope you like words because Hamartia has, like, all of them in a huge pile before the adventure starts. Hex descriptions don’t start until page 102 . I’m not complaining that the author included too much content, but I think it would be better organized by importance to gameplay, and certain sections like “Cultures in Verocia” and “Gods of Verocia” could probably be relegated to the appendices. On top of that there are 31 NPCs with a half-page description each and 24 factions with leaders, goals, allies, etc. That’s just scratching the surface of all that’s provided from black powder weapons to holidays to diseases. It’s all very well done but a bit intimidating, and your tolerance o...